Technological Funemployment

Photo by Tony Webster on Unsplash


For years, the spectre of technological unemployment has been exploited as the sociological apocalypse that will require all kinds of new economic interventions like a universal basic income and universal healthcare. (More on those proposed solutions in the future.) This spectre, however, is harmless. It’s a tiny kernel of truth wrapped in a triple-ply fib of fear, uncertainty, and doubt.

The kernel of truth is this: Automation DOES put people out of dangerous and boring work. There are centuries of hard evidence for this. Agriculture jobs? Gone. Manufacturing jobs? Done. Transportation jobs? Endangered. Technology, be it a hammer, or a thresher, or a robot, or an AI, allows people to make repetitive or strenuous tasks a breeze, so one person can do the job of many, pushing people out of that line of work. Seemingly, this is a tragedy.

The lie is the notion that people don’t find or create other jobs. It promotes a fear that many are doomed. Thankfully, it’s easy to find examples that disprove this notion. If technology eliminated agriculture and manufacturing jobs, why are 90% of Americans not unemployed? The answer is that they found safer, more interesting work, and often in new industries that were only made possible by technology. Really, people just moved further down the pipeline, or steps were added in between where new technology created a demand for people to distribute and use it. The products of farms and lumber and quarries and mines were made into complex machines, and these new complex machines required lots of humans to sell them, operate them, repair them, insure them, etc. At the end of the day, every advancement in technology that has saved human labor in one area has created just as much or more human labor in other new areas.

A fast example in the video game industry shows how automation technology in even the most high tech jobs is preserving and expanding the job market. Georgia Institute of Technology researchers created an AI that can recreate a game’s mechanics simply by watching gameplay. An intelligent machine like this can essentially provide a framework for a new game by looking at an old game without having to know the source code. It can just make new source code that developers can use to make new projects:

"Instead of putting people out of work, this will make it possible for people to create games that were otherwise unable to do so," Riedl said. "That makes it possible for more people to create – increasing the size of the pie instead of supplanting individuals. Second, professionals may be able to build games faster by having the system make an initial guess about the mechanics. Working more efficiently doesn’t necessarily put people out of work, but does allow them to make bigger and better games in the time available."

Robots in the workplace simply means that more work gets done, even with the same amount of people. Usually this just means that more satisfying work gets done. All the doom and gloom about recent technological unemployment is slowly being cleared away by the realization that if the rate of job destruction is increasing, the rate of job creation is also increasing, giving people more choices and opportunities than ever as old, stale ones fall away. As these technological processes continue to disintegrate old industries and form new ones from those ashes, we’re not seeing technological unemployment as a pervasive phenomena, but rather as a temporary restocking before employing those souls with new, more fun employments.

At the end of the day, what this means is that we are slowly unlocking the most fun and challenging problems for humanity to conquer, and there’s no sign that we are finding any limits to humanity’s potential. Human ingenuity is boundless. We’ll always be standing on the shoulders of giants, venturing out into new frontiers. We’ll keep extending, not until we reach the limit of our mental and physical capacities, but until there are no frontiers left. Where are we at that point? What are we if not marching towards godliness, with ever-improving mastery over the universe, delving constantly into the depths of the yet-unknown pockets of knowledge that our universe is hiding?

Arthur C. Clarke once said:

“The goal of the future is full unemployment, so we can play.”

Understood in the lens of history, what I think what Clarke really means is that we are taking people away from being paid for drudgery, and towards being paid to play. The rosy future exists where robots and AI provide us all our food, health, transportation, shelter, and entertainment for free, and we simply enjoy unbridled leisure. But even if all the amenities of life are enjoyed freely, we probably won’t be slobs. Instead, we’ll be free to pursue the passions that we all have in our hearts. We’ll be “fun”-employed, due to the technological fruits of the labor of the other fun-employed people that came before us. The goal of the future, then, is full funemployment, and it’s the future we’re already marching towards. We know this because it’s the same path we’ve always been on since humanity began: the hard path, which is also the fun path.

The Gospel of Tron





In an early blog post to the Transfigurist, I wrote some thoughts on the relationship to faith, creation, and programming:

What is particularly interesting about programming is that the creative process occurs in the abstract only. Yes, the program is stored on disk in the form of magnetic variations, but even this is invisible to the human eye and is not the purpose for which the program is created. A program is not the series of characters typed by the programmer. Rather the substance of a program is thought itself, concept described. Working this close to raw thought not just at the beginning of the creative process but all throughout the program’s creation requires a high level of concentration and mental exertion but likewise delivers a high level of satisfaction and joy. 
While the details of exactly what 'spiritual creation' is may be unclear, this process of creating implementable concepts and structures mentally surely must play a pivotal role. Thus, as we practice and participate in the process of creation and exercise our faculties (mental, physical, and spiritual), we draw nearer to God and learn more about the nature of eternity. This is why programming is, and many other creative processes are, so joyful. The creative process is itself a symbol of Eternity.

And elsewhere I've written about how I feel life, creation, and God are fundamentally emergent phenomena:

Mormonism sees mankind both as the beneficiaries of this kind of emergent God in our past and present; but continues with our becoming benefactors of this divine gift as mankind evolves and emerges into and merges with God in our future. The New God Argument lays out some of the logical underpinnings of this idea. And it's this kind of self-referential or cyclical pattern, capable of infinite diversity, that I previously explored as having fractal attributes... Creating environments out of which infinitely diverse and entirely novel intelligences can emerge as co-eternal, independent minds becomes the final, inexhaustible frontier. 

One work of fiction that I think captures this essence of emergence and co-eternal creation is the movie 'Tron: Legacy'. [SPOILERS] In the movie a vast, immersive, virtual world is created by Flynn. In that world, Flynn seeks to create a "perfect system" of control and order. But as he tries to design this system from the ground up something else happens: the "miracle", as he calls it. Out of the system emerges a new kind of life: the ISOs. This discovery completely changed Flynn's view of the value of the system. Rather than building programs that were only ever reducible to their programming, this discovery would forever alter consciousness and was ultimately what Flynn was willing to sacrifice everything for.

Flynn describes how the ISOs "didn't come from anywhere", that the conditions were right and that they came into being, like a flame. The ISOs had a wisdom and ability beyond the reductive algorithms of control and order he had been using. But as Flynn seeks to introduce the ISOs to the real world, he is betrayed by the programs he employed to create the "perfect system". The antagonist program, Clu, saw the ISOs as a threat to order and perfection which ultimately drove him to rebel and seek to destroy Flynn's efforts and dreams. Clu rejected the emergent properties of the system since they didn't fit his mandate of reductive creation of control and order, leads the programs to destroy the ISOs, and Flynn ends up trapped and exiled in the system. Mormons can see echoes of our own religious notions of pre-earth life with Satan seeking perfect control and order and rebelling against God's plan for the souls of mankind that is not reductive to control and order.

Here's a clip of Flynn remembering these events:



Flynn's son Sam, retracing his father's steps, discovers this virtual world and enters into it. He finds his father, exiled, and the world ruled by Clu. As he tries to escape with his father and Quorra (the last ISO), Quorra is damaged and Flynn tries to repair her.  During the repair, Flynn's son Sam asks him if he created the ISOs. Flynn's response was that he created "some of it" but that ultimately there were emergent properties that were "beyond him".

Here's a clip of that exchange:




Stepping away from the story, Tron Legacy underscores an important question in the field of artificial intelligence: Is general AI something we reductively design, is it an emergent phenomenon, or both?

To be clear, saying AI is emergent does not mean we just sit back and watch it emerge (as Google's Alfred Spector correctly argues against). The act of creating general AI is like any creative act: it requires active work by the creator in the medium of creation. But it is entirely different from other forms of creation (saving biological reproduction) in that the creation itself wakes up, becomes aware of its medium, and can transcend its origins. In the field of AI this is described as "recursive self-improvement" which can lead to an intelligence explosion.

While there is a great amount to say about weak AI, strong AI, and super-intelligence, I think there are lessons to learn in works of fiction like Tron Legacy which explore the contrasts between creating systems of reductive control and order vs systems tuned for emergence, the limits and conflicts between those two approaches, and the risks and opportunities of both. And I think the hope or "good news" (gospel) of works like Tron is that in working with AI, our creations may be able to transcend our thinking and show us things more amazing than we ever imagined.


A Vision Worth Believing In: Transhumanism, Driven By Spiritual and Ethical Progress



If our prehistoric ancestors were to board a tour bus and visit the present day, what would they think?

They might delight at the feeling of air-conditioned buildings, marvel at mundane inventions such as doorknobs, be amazed that people walk around unafraid of sudden attacks from wild beasts, and gawk at lawns and manicured gardens.

They might believe, in short, that they’ve arrived in some sort of paradise.

However, they might also find cause for dismay. Say they witnessed employees stuffed away in beige cubicles, trash lining the beaches and gathering in landfills, the Barrier Reef dying from heat, the bustle of freeways with fatal traffic accidents, and modern warfare with its bombshells and automatic gunfire — enough of this, and they might wish to go back home.

If they did decide to return home, would you join them? Personally, I’d fear that within weeks of arriving in the prehistoric past, I’d get something like appendicitis and die without hospital care. Plus, gathering food all day and warring with neighboring tribes isn’t really my gig.

For me, this thought experiment illustrates that while we’ve evolved tremendously since our beginning, we still have a lot of work ahead to right the wrongs that currently plague the world and move more fully toward a genuine paradise.

Leaping Toward Paradise
If we take a bird’s eye view of human history, we can see that however much we've stumbled, we’ve been evolving in the direction of paradise since we first arrived on the scene. As the writer Ken Wilber outlines in his book Sex, Ecology, and Spirituality: The Spirit of Evolution, evolution seems to be consistently unfolding toward greater consciousness, toward a sort of paradise on earth.

I believe that we now have the potential to take a sudden and dramatic leap toward this paradise, primarily due to technological and scientific progress.

Such a belief is known as transhumanism, a belief that humanity might transcend our current limitations so much that we become an almost godlike, superhuman species — a species that finally creates the paradise we’ve been evolving toward all along.

What I know for sure is that if we want such a future, we must deliberately envision it, plan for it, and work to make it a reality.

That’s why I believe in transhumanism.

Of course, to truly evolve toward paradise, we can't focus on raw technological progress alone. Instead, we must also focus on spiritual progress and ethical progress. Anything less than this won’t do.

Let’s look at why that is, starting with spiritual progress.

1. Spiritual Progress
At its core, spiritual progress is about nurturing what the psychologist Abraham Maslow called “peak experiences,” transcendent moments of deep peace and fulfillment.

These experiences can happen to anyone, regardless of religious belief or disbelief. The point is that peak experiences help us become more compassionate and realize how deeply connected we are with each other and with the world around us, as shown by psychologists such as William James, anthropologists such as T.M. Luhrmann, and biologists such as Alister Hardy.

Shinzen Young, a nationally renowned meditation teacher with a scientific bent, shares this view that peak experiences make us profoundly more compassionate and bring lasting peace. Young’s hope, which he outlines in his book The Science of Enlightenment, is that humanity will develop a technology that will connect to the brain and induce enlightenment experiences in human beings. Because of this hope, he is working with neuroscientists and engineers to learn more about the brain and figure out ways to create such experiences.

On the surface, Shinzen Young's idea might sound insane. But think of the story of Jill Bolte Taylor, a neuroscientist who experienced a transcendent experience during a stroke, wherein she felt total unity with the universe and afterward embodied powerful feelings of compassion for all of humanity. If Shinzen Young and his team can achieve their goal, they will have created a way for people to taste the experience of enlightenment and reap the benefits such experiences bring.

I share Young’s excitement for such a possibility, as well as his realization that in the meantime we must nurture such experiences via more traditional means such as meditation. These experiences are critical because they help us all more fully internalize the fact that to hurt another living being is to only hurt ourself. This is the seed of ethical progress.

2. Ethical Progress
Of course, it’s not enough for each individual to just experience personal enlightenment. We must also figure out the best ways to help each other reach better living conditions in the real world.

In his book Homo Deus: A Brief History of Tomorrow, Yuval Noah Harari claims that we’re entering an era ruled by dataism, an era where algorithms will be able to show us the most effective methods for achieving widespread well-being.

Want to know the best foods to eat today so you can stay healthy? Your embedded body scanner will crunch millions of data points and tell you. Want to know the best charities to give to? An app that tracks each transaction at every charity and maps it to millions of data points about how those transactions improve well-being will tell you. Want to know what world problems deserve our most urgent attention? A global network will crunch the data to give you a range of best options given your circumstances and location.

On measures of health, psychology, and standards of living, dataism might be able to guide us.

That said, it’s easy to think of ways dataism could go terribly wrong. What if a large corporation messes with the data? What if governments censor the data because it doesn’t match their narrative? What if people are too distracted by mindless entertainment to care about what’s best for the long-term interest of themselves and the planet?

We have the possibility with new technology to create a more ethical future, one that considers the needs of the least fortunate in its algorithms. But it won't happen naturally. We must deliberately demand ethical guidelines and work to bring them into existence. After all, what good is achieving superintelligence via dataism if we lose our humanity in the process?

A Vision Worth Believing In
It’s viable, as Ray Kurtzweil outlines in his classic The Singularity Is Near, that we will soon see wonders few of us could have ever dreamed of. Embeddable supercomputers, commonplace genetic enhancements, regular space travel, dramatic extensions in lifespans, and so on. As long as we don’t find a way to blow ourselves up, the chances are high that it’s all coming.

And what will we do with such innovations? If we haven’t built on a solid foundation of spirituality and ethics, these innovations might be used to oppress the poor and the weak to a degree we’ve never previously witnessed. If that happens, we will become worse, not better, than human. Who wants to extend lifespans if life consists of endless psychoses, narcissism, and power grabs?

We must therefore proceed wisely, keeping our primary attention on the heart of the human experience. If we do this, we will join the long line of pioneers who have worked over the centuries to make this vision a reality. We will create a paradise that every one of our ancestors would have clamored to join, a paradise for generations to come.

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Jon Ogden is the author of When Mormons Doubt: A Way to Save Relationships and Seek a Quality Life, available via Amazon.